Discover all games tagged with Elementary School. Free to play — no download, no account.
The classic 24 card game! Given 4 random numbers, combine them using +, −, ×, ÷ to reach exactly 24. Every number must be used exactly once. Choose your difficulty (1–6, 1–9, or 1–13), build a streak, and beat your best time!
Classic 9×9 Sudoku with four difficulty levels — Easy, Medium, Hard, and Expert. Features a live timer, mistake counter, pencil notes, and 3 hints per puzzle. Beat your best time!
A KenKen-style arithmetic puzzle! Fill the grid with 1–N so every row and column contains each number exactly once. Each outlined cage must equal its target value using addition, subtraction, multiplication, or division. Choose from 4×4, 5×5, or 6×6 grids.
Identify 2D shapes like triangles, squares, pentagons, hexagons, and more by counting their sides and corners. Features colorful SVG shapes, multiple question types (name, sides count, corners count), and three difficulty levels.
Play Acronym Slam in the browser. A word lands on the board, then you slam a silly English slip onto each letter to invent a backronym. Party mode is untimed. Lightning races a 28-second clock. Compare your phrase with a built-in funny expansion and keep a best score.
Play a kid-friendly acrostic game: tap the word that matches each clue. The first letters stack up and spell a secret word. Three difficulty levels, lives, and a high score.
2 cats + 3 cats = ? Count adorable animal emoji to solve addition problems up to 10. A visual and engaging way for young learners to practice adding numbers through counting.
Unscramble jumbled letters to form the hidden word! Choose from 7 categories and 3 difficulty levels. Race against the timer, use hints, and build your streak in this fun anagram word game.
Train your eye for geometry! An angle is drawn on screen using two rays from a common vertex. Estimate the angle in degrees, then lock in your answer. The closer your guess, the higher your score — within 2° earns a perfect bullseye!
A copper-lit workshop and a plump ceramic raccoon crock. First count the pennies, nickels, dimes, and quarters already in the belly. Then tap coins from the walnut tray to reach a new total. Built for first through third graders practicing coin values and adding money.
Compare two prices for the same item quantity and pick the better value. Introduces unit price thinking for grades 3–5. Practice finding the best deal by calculating price per item.
A Saturday pay desk. Clips of cash land on a green blotter. Drag each clip into rent, food, bus, fun, or save. Cover the red due line on every envelope before the stamp clock hits zero. Built for money math: zero-based budgeting with moving bills, not plus and minus buttons.
Hop a lantern beetle across an ash canal on moving iron barges. A sign asks which number is a multiple of 8—or 3, or 12. Land only on barges that match. A wrong number dumps you in the slag. Built for third- through fifth-grade multiples practice.
A moonlit limestone courtyard. Numbered glass rain orbs slide down wet stone channels. Tap two that add to the sum on the well plaque. A match melts into the cistern. A miss cracks and resets the streak. If the wall fills, a life is lost. Built for first- and second-grade addition facts.
A clock face shows a time — pick the matching digital time from four choices. Covers whole hours, half hours, and quarter hours with a clear analog clock display featuring hour and minute hands.
Estimate the result of a math expression. The player with the closest guess scores the most points — great for multiplayer fun!
Coins rain down from the top of the screen — click only the ones that add up to the target amount before time runs out. A fast-paced money math game that sharpens coin recognition and mental addition for all ages.
Drag or tap pennies, nickels, dimes, and quarters into a piggy bank to make exact target amounts! Three difficulty levels introduce money concepts step by step — from 1–10¢ with just pennies and nickels, up to 50¢ with all four US coin types.
A gentle introduction to classification and sorting! Match objects by color, shape, or both. Find the card that follows the rule — from easy single-attribute sorting to tricky two-attribute matching with near-miss distractors.
A warm beeswax loft. Pollen beads drift down from the comb. Scoop them with a wooden trough, then stamp a scaled honeycomb graph — each hex stands for 2, 5, or 10 beads. Built for third-grade scaled bar graphs.
A colorful counting game where you count cartoon emoji items and tap the right number. Perfect intro to counting 1–20 for young learners.
A dusk slate ridge, frost stones, and a bronze ibex. When the ones digit cannot take the subtraction, tap the tens crag to crack a ten. Ten pebbles tumble to the ones ledge. Then write the ones digit and the tens digit on the number pad. Built for third-grade two-digit subtraction with borrowing.
The hungry crocodile always eats the bigger number! Place the >, <, or = sign between two numbers up to 100. A fun animated crocodile turns to face the larger number after each answer.
Solve cryptogram puzzles by decoding secret messages where each letter has been substituted with another. Features famous quotes, proverbs, science facts, and literary excerpts with three difficulty levels.
A kraft packing loft is waiting on the next tray. Drag paper-flat 2D shapes into the Flat bin and chunky 3D solids into the Solid crate. Kindergarten geometry practice: circles stay flat, cubes take up space. Clear five trays, keep three brass dies, and race the press on harder runs.
Glass fishing floats rise through a dusk harbor well. Each float carries a sight word. Hear the word, read the floats, and tap the one you recognize before it clangs the boom. Second-grade high-frequency words, with look-alikes like was and were on hard wells.
Practice doubles addition facts (1+1, 2+2, … 10+10) with a fun mirror/shadow visual theme. See the number and its reflection, then tap the correct double. Three difficulty levels including near-doubles.
A sunlit dye stall, glass jars, and a wooden crate. Each jar is a strip model of a fraction with the same denominator. Pick a jar up and set it on the crate from least full to most full. Wrong seats slosh. Eight crates win a run. Built for fourth-grade ordering fractions.
A copper-lit quay, a brown otter mason, and a wall of sea-glass bricks. Read the sentence, tap the homophone that fits the blank, and the otter sets another brick. A miss shakes the dock and costs a life. Built for fourth and fifth graders practicing meet or meat, principal or principle, and other sound-alike pairs.
Pay for an item using the fewest coins possible. Teaches coin efficiency and combination strategies for amounts up to $5. A strategy-based money math game for all ages.
Given 3 related numbers (e.g., 3, 4, 7), fill in the missing number in all 4 addition and subtraction sentences. A house-shaped visual shows the family numbers on the roof with equations inside.
A dusk canyon, a rust glider, and a parchment of kid-friendly fun facts. Type the boxed letter. A clean key flies the glider toward the mesa. A slip flashes and holds you on that letter until you hit it. Finish the paragraph to land. Built for accuracy first, then speed.
Park your index fingers on F and J. Ivory note tiles slide down the piano strings. Strike the matching felt hammer when a tile enters the gold zone. Three lives, a streak bonus, and Easy / Medium / Hard for first-grade through fifth-grade home-row practice.
A dusk garden where glossy latex balloons rise on the warm air. Hear the call, watch the lift, and pop the balloon that shows the matching number before it floats away. Built for preschool and kindergarten number identification from 0 to 10.
Compare or sort fractions in this fast-paced math challenge. Which fraction is bigger? Tap them in order smallest to largest — race the clock or survive on 3 lives!
A bright carnival claw machine packed with numbered gumballs. Drag the claw or tap a prize. Grab every ball that is a multiple of the factor on the marquee. A wrong prize costs a life. Built for fourth-grade multiples and skip-counting.
Fill a shopping cart with grocery items without going over a set budget. Encourages addition, estimation, and simple budgeting for grades 3–4. Practice real-world money skills in a fun supermarket setting.
A sunset orchard, rose plums with home-row letters, and a raccoon on a mossy branch. Type any hanging key — A, S, D, F, J, K, L, or semicolon. A clean hit drops the plum and feeds the raccoon. A miss shakes the grove and breaks the streak. Built for first-through-fifth graders learning touch typing on the full home row.
Inspired by Nerdle — guess the hidden math equation one character at a time in 6 tries. Every guess must be a valid equation (left side evaluates to the right side). 🟩 Green means the right character in the right place, 🟪 Purple means right character but wrong place, ⬛ Gray means not in the equation at all.
You're shown a table of x → y pairs — your job is to identify which of four formulas generated the data. Study the numbers, spot the pattern (linear, quadratic, exponential, modulo?), and select the correct formula before time runs out. On Medium and Hard difficulties you can also 'probe' additional x values to gather more evidence.
Play the classic Hangman word guessing game! Choose from 7 categories including animals, fruits, countries, space, sports, and food. Guess letters before the man is hanged — use a hint if you're stuck!
Watch a balance scale tip and decide which side is heavier or lighter! A rock vs a feather, an elephant vs a butterfly — learn about weight and measurement concepts through an interactive animated scale.
A dusk arena, a hoop, and numbered balls on the floor. An equation such as x × 4 = 12 sits above the court. Tap the ball that is x. A make flies to the rim. A miss clanks and costs a life. Three misses end the run. Built for fifth-grade one-step equations.
Step into a shadowy tomb and sort glowing inscriptions into complete sentences, fragments, and run-ons. On harder chambers, forge broken lines into real sentences. Built for fourth and fifth graders who already know the basics and want a tougher grammar quest.
Find each landmark on a first-quadrant treasure map and enter its X and Y. Kids plot pirates, chests, and palms on a dashed grid from the origin, building coordinate-plane fluency for fourth and fifth grade.
Find the jar whose candy is stacked in the matching array. Third graders count rows and columns to match facts like 3 × 4, building the picture of one-digit multiplication instead of only memorizing products.
A diner jukebox is playing an A-side. Hear the English word, then drag a 45 from the crate onto the spinning platter before the needle reaches the label. Only a true rhyme cues the next song. Three difficulties, eight sides to win, and three needle lives.
A tide kitchen, a kelp roll cut into equal rings, and hungry otters with empty plates. Tap one ring for each guest. When every plate is full, the fraction of the roll you served lights up. Built for third-grade equal parts.
A soot forge, three clay kilns, and a slate of two- or three-digit addition. Pour both place digits into the current kiln. If the melt hits ten or more, skim a ten to the next kiln. If it stays under ten, stamp the digit. Work ones, then tens, then hundreds. Built for third-grade multi-digit addition.
Paper kites drift over a dusk mesa. Each kite shows a picture and a CVC word. Reel every short-a kite onto the spool. Leave the rest in the wind. Six gusts win.
A night canal, amber paper lanterns, and a glowing firefly on the dock. A voice reads a sight word. Tap the lantern that matches. The firefly hops to that light. A clean hop scores. A miss slips into the water. Built for kindergarten and first-grade high-frequency words.
Tap two glowing lanterns whose numbers add to 10. They pop, the well settles, and a new row rises from below. Clear pairs fast before the lanterns overflow. Levels speed up the rise so addition facts have to stay automatic.
Run a sidewalk lemonade cart with a real day-and-night loop. By day, mix Classic, Pink, or Frost and serve the line before they walk. After dark the stand closes — spend cash on fruit and read tomorrow's weather before you open again.
You are locked in a moonlit attic. Tap glowing objects around the loft, pick the word that matches each clue, and stamp first letters onto the copper door. When the secret word is complete the door swings open and you escape to the next loft.
Dive into Letter Soup! You get a bowl of random letters and must find as many valid English words as possible. Play timed or relaxed mode across three difficulty levels.
Hop Pip the toad across a dusk marsh. A fact such as 5 × 3 sits above the water. Leap only onto lily pads that show the product. Pads drift, so you time the jump. Space or the hop button moves forward; arrows step sideways. Three lives. Facts get faster after each crossing.
A laundromat lint drawer packed with pennies, nickels, dimes, and quarters. The dryer ticket names a coin, a value, or the most or least. A magnet swings over the drawer. Tap when it hangs over the right coin and it drops. Built for first- and second-grade coin ID — a timed drop, not a tap on a labeled picture.
A dawn canal lock, a wooden barge, and a verb painted on the canvas. Read the English sentence. Steer into letter crates to add letters, or graze the iron comb to strip one, until the verb agrees. A true form opens the lock. A mismatch slams the gates.
A mine workbench, iron molds, and gold ingots. Each mold is one whole cut into equal chunks. Pour the whole molds, then the leftover gold. When the haul matches the mix, the improper fraction lights up. Built for fourth-grade mixed numbers.
Play Mad Libs as a real word-slam game. The story stays sealed while you tap silly slips for nouns, verbs, and adjectives. Crack the book open to hear the chaos — Party mode or a 50-second Speed Slam.
Tap number tiles to form pairs that sum to 10. Clear the board as fast as you can! Builds instant recall of addition facts. Three difficulty levels: bonds to 10, 20, or 50.
A cashier gives too much money — tap the extra coins to return the correct change. Amounts stay under $1, perfect for 1st and 2nd graders learning to make change.
Run a market stall — customers hand you bills and you give back the correct change. Escalating difficulty from simple coin change to multi-bill transactions. A fast-paced, real-world money skills game.
A classic bingo card filled with numbers 1–24 — but instead of hearing a number called, kids solve a math equation and find the answer on their card! Three difficulty levels take players from simple addition sums up through mixed subtraction and on to multiplication and division. First to complete a row, column, or diagonal wins BINGO!
Practice addition, subtraction, multiplication, and division with timed flash cards. Choose Easy, Medium, or Hard difficulty, track your streak, and sharpen your mental math skills in just 60 seconds!
A rapid-fire math game where you solve equations before a per-question countdown expires. Choose difficulty and operations, survive on 3 lives, and chase your personal high score — saved locally so you can always beat it.
Help a copper gecko hop across a twilight canyon. A fraction such as 1/2 sits on the prompt plaque. Jump only onto sandstone pillars that show an equivalent, like 2/4 or 3/6. Space, Hop, or a tap on a stone sends the gecko. A miss drops into the wash and costs a life. Eight safe hops reach the lantern camp.
Find the missing number in arithmetic sequences — 3, 4, __, 6. Tap one of four big colorful answer buttons. Race the clock in 60-second mode or survive on 3 lives. Easy, medium, and hard difficulty levels.
Two groups of objects appear side by side — tap the one with more (or fewer)! A quick, visual way to build number sense and comparison skills for young learners.
Complete number bonds by finding the missing part — 7 = 3 + ?. Visual circles and connecting lines show the whole and its parts. Race the clock in 60-second mode or survive on 3 lives. Easy, medium, and hard levels.
Colorful numbered bubbles float upward — tap them in ascending order (smallest to largest) before they escape off the top of the screen. Miss one and lose a life!
A math puzzle game inspired by word ladder: trace a path through a 4×4 number grid, chaining adjacent cells until their sum exactly matches the target. 10 levels, 3 lives, and a high score to chase — every chain is a new puzzle.
A frog hops on a number line to land on the correct position for a given number or arithmetic result. Click or tap the number line to place the frog at the right spot. Covers numbers, addition, and subtraction with visual feedback.
Flip cards to find matching number pairs in this classic memory/concentration game! Three grid sizes — 6, 10, or 20 pairs — let young learners practice number recognition while exercising visual memory and concentration.
Trace the shape of digits 0–9 with your finger or mouse. Follow numbered guide dots, draw over the faint digit outline, then check your accuracy. Free Practice and 10-digit Challenge modes.
Arrange a shuffled set of numbers from smallest to largest by tapping them in the correct order. Race against time or play in survival mode with three difficulty levels covering numbers 1–100.
Enter any text and instantly find all palindromes hidden within it — individual words, multi-word phrases, numbers, and substrings. Also features a fun Quiz mode to test your palindrome knowledge!
A dusk depot, brass-tagged crates, and a ticket that names a place. Four parcels sit on the bench. Tap the number that has the given ones, tens, or hundreds. A hit stamps the order. A miss costs a wax seal. Built for second-grade place value through the hundreds place.
Build a short program with Forward, Turn Left, and Turn Right blocks, then run it so a beetle walks an isometric path and picks up every apple. Kids practice sequencing without typing code.
What comes next? Complete repeating patterns made of emoji like 🔴🔵🔴🔵__? Choose from 4 options. From simple AB patterns to complex ABCD sequences — great for early math, logical reasoning, and pre-algebra thinking!
A morning packing loft. Paper slips blow across a pine clothesline. Peg the slip that is a complete sentence — someone and what they did. Fragments tear off. Built for second-grade grammar: subjects, predicates, and fragments.
A price tag shows a small amount — tap the exact coins (pennies, nickels, dimes, quarters) to pay for it. Builds coin recognition, counting, and making-change skills with amounts up to $1.00.
A late-afternoon screened porch holds wicker crates and a plush cub. Read a kindergarten position word — in, on, under, by — then drag the cub to that spot. Harder seats add above, behind, between, and look-alikes like under and beneath. Prepositions become places you can put a bear.
Enter any two words and instantly generate creative portmanteau blends. Explore 30+ famous portmanteaus, test your knowledge in quiz mode, and save your favorite inventions!
Count a small pile of U.S. pennies, nickels, dimes, and quarters, then tap the matching total. A lobby to pick Easy, Medium, or Hard. Three lives, a streak bonus, and ten rounds to win. Built for first through third grade money math.
A copper letterpress, ink-stained trays, and a bed of English word slugs. Tap a word, then drop it in Nouns or Verbs. A clean sort scores. A miss shakes the slug and breaks the streak. Built for second-grade parts of speech.
A fast-paced number classification game. Is the number prime or composite? Race against the clock and beat your streak!
A dusk glass studio, copper frames, and hexagonal prisms. Shade facets to match a mixed number like 1 1/6. Then type the improper fraction on the workbench pad. A clean shade and a clean write both score. Built for fourth-grade mixed numbers.
A dusk watch-house on the quay. Amber flip times show when each berth sails. Enamel watches hang on the rail. Drag the face that shows that time into the cubby. Built for second-grade telling time to five minutes — analog hands to digital time, not a multiple-choice strip.
A night letterpress shop. Rhyming couplets sit on a cream proof. Type each stamped letter before the iron quoin slides down the guide wire and slams the chase. Live WPM, a streak bonus, and Easy / Medium / Hard for second-grade through fifth-grade sentence typing.
Read a division fact and tap the bubble that holds the quotient. Fourth graders build fact fluency with one-digit divisors by choosing among three answers on a reef dive, not by typing.
A dusk lagoon, a mango manta, and an ink eel racing for a copper pearl chest. A one-step equation such as x − 20 = 8 sits under the channel. Tap the lantern that is x. A correct stroke surges you forward. A miss lets the eel close in and costs a tank of air. First to the chest wins.
Challenge the CPU in a fast-paced rhyme battle! Take turns saying words that rhyme with the seed word. Miss one and your opponent wins the round. Last player standing wins the battle!
A night icehouse aisle. Steer a copper sled toward frost crates and blast the number that makes ten. Easy is bonds to 10. Medium and Hard use addition within 20: make ten first, then add the leftover. Three lives, a streak bonus, and a live score.
An illustrated object sits against an on-screen ruler — pick the correct length in whole inches or centimeters from four choices. Three difficulty levels progress from small inch-only objects to mixed-unit measurement challenges.
An item is X% off — what is the new price? See the discount visually and calculate the sale price. Covers 10%, 25%, 50%, and 75% off for grades 3–5.
Set a savings target, earn money by answering math questions, and watch a visual jar fill up toward your goal. Teaches delayed gratification and saving habits.
An ochre quarry, brass seams, and a carved English word on a stone tablet. Tap the gap between letters to cut a syllable. A true seam locks. A miss sparks and costs a life. Built for two- and three-syllable words, including r-controlled vowels.
Spot the pattern and fill in the missing number! Each round shows a well-known mathematical sequence with the next term hidden. Identify whether it's Fibonacci, prime numbers, perfect squares, factorials, or one of nine other sequence types — then type your answer before the countdown runs out.
Put your geometry skills to the test! A shape is drawn on screen with labeled dimensions. Calculate the area using the right formula, then enter your answer before the countdown hits zero. Correct answers earn bonus points for speed.
Drag circles, squares, triangles, and rectangles into their matching outline slots in this fun shape-sorting game. Race the clock or sort shapes across 8 classic rounds — great for early geometry and shape recognition!
Six shells sit in a tide pool. Scoop every shell whose pieces are the same size. Leave the crooked ones. Eight waves win.
Words hang on a night-market line. Tap the proper noun to smash it into a capital. A name flips gold and pops points. A common noun shakes and breaks the streak. Built for third-grade capitalization.
Read a short radio message with one glowing word, then tap the synonym. Three lives, a score streak, and Easy / Medium / Hard. Built for elementary vocabulary: context clues and synonyms.
Flip the right number of cakes so the skillet matches a fraction of the whole set. Fourth and fifth graders tap cakes, then ring the bell when 3/8 of 16 or 2/5 of 20 is on the stack. Fast rounds make parts of a set feel like a short-order rush instead of a worksheet.
A dusk lock house on a canal. Two chambers share the same number of marks — the denominator. The water fill is the numerator. Yank the brass tiller toward the fuller lock, or leave it in the middle when the fills match. Built for third- and fourth-grade fraction comparison.
Find as many words as you can using 7 letters — every word must include the center letter! Features a honeycomb letter grid, pangram detection, a 10-tier ranking system, hints, and multiple difficulty levels.
A night sand floor. A slate shows a division fact. Sand molds spin on a turntable. Drag the ladle and dump the melt into the mold that is the quotient before the heat dies. Built for third- and fourth-grade division fact fluency — one-digit divisors, moving gates, no multiple-choice strip.
Line up Forward, Turn Left, and Turn Right blocks, then run the program so a fox walks a floating 3D path and gathers every star. Turns happen in place. Kids practice sequencing and facing without typing code.
Answer addition and subtraction facts to move a runner along a track. Each correct answer sprints forward one step — race to the finish line before time runs out or you lose all lives.
Paint one half of a grid and watch the mirror reflection appear automatically on the other side. In challenge mode, match target patterns to score points. Teaches lines of symmetry, reflection, and spatial reasoning.
Play Taboo in the browser. Pass the phone to the describer, race a 30- or 60-second clock, and get your team to guess the target word without saying any of the five forbidden hints. Score Got it, Buzz, or Skip.
Watch objects disappear with animation and figure out how many are left! 5 cookies, eat 2 — how many remain? A visual, animated approach to learning subtraction for young children.
Two illustrated objects appear at different sizes — tap the taller, shorter, bigger, or smaller one! A fun visual game that teaches measurement vocabulary and size comparison for young learners.
Build numbers using base-ten blocks! Tap to add tens (orange) and ones (blue) blocks to match a target number. Visual stacking reinforces place value understanding for numbers up to 99.
A night harbor full of telegram slips. Drag each slip into Complete, Fragment, or Run-on crates, then press Done. Built for fourth and fifth graders who are sorting sentence types, not filling in a worksheet.
A dusk ravine, copper timber beams, and a letter tray. A picture names the word. Some beams already hold a letter. Tap a tile, then tap an empty beam to seat it. Fill every gap. The right spelling locks the trestle and the cart rolls across. A wrong spelling costs a peg. Built for kindergarten and first-grade blends.
Measure your typing speed in words per minute (WPM) and accuracy. Choose between fun passages or random word lists, pick a theme, and set your timer from 15 seconds to 2 minutes. Track your personal best!
An olive jitney rolls toward a rail cut. Hear a second-grade word, then drag onset, vowel-team, and ending beams onto the open span. Lock the right pattern — ai or ay, ea or ee — before the bus reaches the gap. Hard stops use homophones, so the clue picks sea or see.
Solve riddles like 'I have 3 tens and 5 ones — what number am I?' A visual place-value chart reveals the answer. Multiple clue styles from simple to tricky, with 3 difficulty levels.
A tallow loft with a packing crate and twine-tied sevens. The slip shows 7 times a number. Drag each seven-candle bundle into the crate until the stack matches the product. Overfill dumps the order. Built for third-grade sevens fluency — equal groups you can stack, not a bubble to tap.
Drag a brass cargo hook along a harbor loft beam to add fractions on a number line. Start on the first addend, haul the distance of the second, and let go on the sum. Three lives, a streak bonus, and Easy / Medium / Hard.
Follow a chain of word associations by choosing the next connected word from multiple options. Each correct answer extends the chain, builds your combo, and reveals surprising conceptual links between everyday words.
Play the classic word ladder puzzle! Change one letter at a time to transform a start word into a target word. Choose from 3, 4, or 5-letter challenges across multiple categories.
Flip cards to find matching word and emoji pairs! Choose from animals, fruits, colors, countries, space, and ocean themes. Train your memory with easy, medium, and hard difficulty levels.
Discover fascinating uncommon words every day! Learn definitions, origins, and examples, then test your knowledge with interactive quizzes. Choose from six categories and three difficulty levels.
Race against a timer to unscramble shuffled words! Type your answer, build combos for bonus points, and see how many words you can solve in 10 rounds. Choose from 7 categories and 3 difficulty levels.
Find all the hidden words in a grid of letters! Click and drag to highlight words hidden horizontally, vertically, and diagonally. Choose from animals, countries, food, space, sports, and nature categories across three difficulty levels.
Guess the hidden 5-letter word in 6 tries! Get green, yellow, and gray clues after each guess. A free Wordle-style word game playable anytime with stats tracking.