Holds more shows two jars of water. Point to the one that holds more. The water squares are the same size, so a taller jar can hold less. Tap the one that holds more. The right jar turns green and Score grows with the Streak. A wrong jar spills, turns the card rose, clears the Streak, and costs a heart. Built for 1st grade.
Holds more
Holds more is already playing. Point to the one that holds more.
The two jars
Look at both jars. The water squares are the same size. The jar with more squares holds more. A taller jar can hold less.
Tap the one that holds more
Tap the one that holds more. The right jar turns green.
Score
When the jar holds more, Score and Streak grow. A wrong jar spills, turns the card rose, and clears the Streak. Three misses and the run is Done. Again starts over. Best is saved. Sound and Mute sit on the bar. A higher Score is a New best.
Point to the one that holds more
Two jars sit side by side. Each square of water is the same size. Point to the one that holds more. Tap the one that holds more.
A taller jar can hold less
A tall thin jar and a short wide jar can hold different amounts. Count the water squares. Holds more is the jar with more squares.
Score and Streak
When the jar holds more, it turns green and Score grows with the Streak. A wrong jar spills, turns the card rose, clears the Streak, and costs a heart. Three misses and the run is Done.
Best
Best is kept. A higher Score at the end is a New best. Again starts a new run. Sound and Mute sit on the bar.
Holds more is a 1st grade game. Point to the one that holds more. Tap the one that holds more.
Point to the one that holds more
Tap the one that holds more. The water squares show how much each jar holds.
The jars change
Each round puts a new pair of jars on the card. Point to the one that holds more.
A miss you can see
A wrong jar spills and clears the Streak. The jar that holds more turns green and adds Score.
Look at the water in each jar. Every square is the same size. The jar with more squares holds more. Tap the one that holds more.
A taller jar can hold less. A short wide jar can hold more water squares. Tap the one that holds more.
When the jar holds more, Score grows. The Streak makes the next one worth more. A wrong jar clears the Streak. Best is saved. A higher Score at the end is a New best. Again starts a new run. Three misses and the run is Done.
Sound and Mute sit on the bar next to the hearts. Tap the button to switch.
Holds more is for 1st grade. Point to the one that holds more.