Read the number is the game. Match the numeral, from 100 to 1,000. Watch shows 246, then 503, then 870, each numeral beside its written name. Try it. Drag the card onto the match. 246 is the numeral card. 503 is the written name. 870 is the numeral card again. Then six scored cards. A zero in the tens place, as in 503, and a zero in the ones place, as in 870, still have a written name. Score, Streak, and hearts start after Try it. Built for 2nd grade.
Watch
Watch. Match the numeral, from 100 to 1,000. 246, then 503, then 870. Each numeral sits beside its written name.
Try it
Try it. Drag the card onto the match. 246 is the numeral. 503 is the written name. 870 is the numeral. A miss shakes the card. The hearts stay hidden until the match is right.
Read the number
Read the number. Drag the card onto the match. Six cards. Some numerals have a zero in the tens place, like 503. Some have a zero in the ones place, like 870.
Score
A right drop adds Score and Streak. A wrong drop clears the Streak and costs a heart. Three misses and the run is Done. Again starts over. Best is saved. Sound and Mute sit on the bar. A higher Score is a New best.
Match the numeral, from 100 to 1,000
Watch. 246, 503, and 870 sit beside their written names. Try it. Drag the card onto the match.
The card and the name
Sometimes the card is the numeral and the matches are written names. Sometimes the card is the written name and the matches are numerals. Drag the card onto the match.
Score and Streak
Score and Streak wait until after Watch and Try it. A right drop adds Score and grows the Streak. A wrong drop shakes the card, clears the Streak, and costs a heart. Three misses and the run is Done.
Best
Best is kept on this device. A higher Score at the end is a New best. Again starts a new run. Sound and Mute sit on the bar.
Read the number is a 2nd grade game. Match the numeral, from 100 to 1,000. Watch 246, 503, and 870 beside their written names. Try it. Drag the card onto the match. A numeral can land on a name, or a name can land on a numeral.
The written name
Match the numeral, from 100 to 1,000. Drag the card onto the match.
A zero still counts
503 has a zero in the tens place. 870 has a zero in the ones place. The written name still matches the numeral.
A miss you can feel
A wrong drop shakes the card and clears the Streak. A right drop adds Score.
Watch 246, 503, and 870. Then Try it. Drag the card onto the match. The card may be a numeral or a written name.
Watch shows 246, 503, and 870. Try it uses those same three. Later cards include a zero in the tens place, a zero in the ones place, and numbers up to 1,000.
Score and Streak start after Watch and Try it. A right drop adds Score. The Streak makes the next right drop worth more. A wrong drop clears the Streak. Best is saved. A higher Score at the end is a New best. Again starts a new run. Three misses and the run is Done.
Sound and Mute sit on the bar. Tap the button to switch.
Read the number is for 2nd grade. Match the numeral, from 100 to 1,000.