Race the alpine slope in Ski Racer. A trail sign shows 4 times a number. Drag your skier — Cedar, Ember, Frost, or Brass — and steer into the product on the falling slalom gate. Third-grade multiply-by-4 facts, with Gold points for every clean gate.
Pick a parka
Ski Racer starts on its own with Cedar. Tap Cedar, Ember, Frost, or Brass on the timber bar. Easy, Medium, or Hard stay there so you can switch the pitch without a menu.
Read 4 times a number
The trail sign shows 4 × a number. The prompt says Steer into the product. 4 times a number. Steer into that product.
Steer into the product
Drag your skier under the flag whose number is the product. A hit adds Gold and the sign teaches 4 × n is the product. A wipeout costs a ski pole.
Clear eight to reach Lodge line
Steer through eight gates to win, or keep going until the poles are gone. Lodge line shows your Gold score, a rank, and Ski again.
Slalom product gates
Flags slide down the snow with products painted on them. Drag your skier left and right and steer into the product before the gate reaches the lodge line. A hit sprays snow and adds Gold. A miss is a wipeout and costs a ski pole.
Pick Cedar, Ember, Frost, or Brass
Four parkas wait on the timber bar. Ski Racer starts on Cedar. Switch a skier or Easy, Medium, or Hard any time — the slope restarts with no Play button over the snow.
Gold score and streak
Each clean gate starts at 100 Gold and grows by 50 with a streak. Point pops fly off the skier. A wipeout resets the streak. A race ribbon shows you pulling ahead of a rival bib.
Difficulty that changes the pitch
Easy uses 4 × 1 through 4 × 5 and two slow gates. Medium opens 4 × 1 through 4 × 10 and a third flag. Hard runs 4 × 1 through 4 × 12, four faster gates, and look-alike products.
Ski Racer is a third-grade multiplication game about the 4s fact family. Kids drag a skier on an alpine slope and steer into the product on a slalom gate. Easy stays on 4 × 1 through 4 × 5. Medium and Hard open the rest of the times table. The skill is multiply-by-4 fluency, not tapping a quiz card.
The 4s fact family
Third-grade math asks kids to know 4 times a number. Ski Racer makes that a slalom: read 4 × n, then steer into the product.
Faster gates, sooner Gold
Clean gates pull your bib ahead on the race ribbon. Slow or missed gates let the rival crawl up. Kids feel why fluency matters.
Instant snow feedback
A hit sprays Gold off the skier. A miss wipes out. The sign always uses Steer into the product, so the board and the how-to say the same words.
Works on a finger or a mouse
Drag across the snow. Touch targets stay large, and the hot gate lights up while you steer.
Every prompt is 4 times a number. Easy uses 4 × 1 through 4 × 5. Medium uses 4 × 1 through 4 × 10. Hard uses 4 × 1 through 4 × 12.
Each clean gate starts at 100 Gold and grows by 50 with a streak. A wipeout resets the streak and costs one of three ski poles.
Read 4 × n on the trail sign. Drag your skier under the slalom flag that shows that product. 4 × 3 is 12, so you steer into 12.
Four faster gates fall at once, facts go through 4 × 12, and look-alike products sit next to the right flag.
Ski Racer is third-grade multiply-by-4 practice. Fourth grade can play Medium and Hard for faster fluency.
