Count a small pile of U.S. pennies, nickels, dimes, and quarters, then tap the matching total. A lobby to pick Easy, Medium, or Hard. Three lives, a streak bonus, and ten rounds to win. Built for first through third grade money math.
Start from the Lobby
Pick Easy, Medium, or Hard, then tap Start.
Count the Coins
Add the values on the coins. A penny is 1¢, a nickel is 5¢, a dime is 10¢, and a quarter is 25¢.
Tap How Much
Choose the total that matches the pile. The right one scores. The wrong one costs a life.
Win Ten Rounds
Ten good counts win. Three misses end the run. Play again from the results card, or go back to the lobby.
See the Pile
A few coins sit on the felt. Each one shows its value: 1, 5, 10, or 25 cents.
Tap the Total
Four amounts appear under the pile. Tap the one that matches. A miss costs a life.
Three Difficulties
Easy is pennies and nickels. Medium adds dimes. Hard adds quarters and more coins.
Score, Streak, and Best
A correct count starts at 100 and climbs by 50 with each streak. Ten rounds win. Best score is saved per difficulty.
Identifying U.S. coins and adding their values. That is first-through-third-grade money math.
The game opens on a lobby. Choose a difficulty and tap Start. It does not begin until you do.
A correct total is 100 points, plus 50 for each extra hit in a row. A miss resets the streak and costs a life. Best score is saved for each difficulty.
Each coin shows its value in cents: 1, 5, 10, or 25.
Yes. The speaker button sits under the title and remembers your choice.
