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  3. Dock Float

Dock Float

Glass fishing floats rise through a dusk harbor well. Each float carries a sight word. Hear the word, read the floats, and tap the one you recognize before it clangs the boom. Second-grade high-frequency words, with look-alikes like was and were on hard wells.

English Language ArtsWord1st–3rd
Dock Float - Glass fishing floats rise through a dusk harbor well. Each float carries a sight

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How to Play Dock Float

  1. 1

    Hear the Word

    A sight word is spoken. Tap Hear the word if you need it again. The target is not written on the slate.

  2. 2

    Read the Floats

    Read the words on the rising glass. Tap the float that says the word you heard.

  3. 3

    Leave the Rest

    A wrong tap cracks that float and costs a lantern. The others keep rising.

  4. 4

    Beat the Boom

    If the matching float reaches the rope boom, it clangs and you lose a lantern. Clear eight wells to win.

Key Features

  • A Harbor Well, Not a Quiz Strip

    Floats bob and climb. You tap the matching glass. A hit shatters the orb. A miss cracks the net. If the target rings the boom, the well goes red.

  • Hear It, Then Read It

    The well speaks a sight word. It does not print the target. You read the floats and tap the one you recognize.

  • Look-Alikes on Hard

    Easy wells keep words far apart. Hard wells hang was next to were, there next to their, then next to than.

  • Eight Wells

    Skim the matching float to open a new well. Each skim scores 100 plus a streak bonus. Three cracked nets or escaped floats end the run.

What is Dock Float?

Dock Float is a first-through-third-grade sight-word game. Players tap the rising glass float that matches a target high-frequency word before it escapes the dock boom. The skill is quick recognition of a word in a moving group.

Why Play Dock Float?

  • 1

    The Word Moves

    This is not a row of answer buttons. Floats rise and drift. You have to track the word and tap it in time.

  • 2

    Near Misses Stay Honest

    Hard mode hangs look-alikes like was and were in the same well. Speed and spelling both have to be right.

  • 3

    A Steady Stage

    The tin HUD, well, and boom keep the same height. Hits burst on the float. Misses crack and shake. No layout jump.

  • 4

    Touch First

    Each float is a large tap target. The slate stays readable while you play.

Frequently Asked Questions

Which float do I tap?

Hear the spoken sight word, then tap the glass float that says that word. Leave the other floats alone.

What happens when I tap the matching float?

The glass bursts, you score, and a new well of floats rises. Eight wells win the run.

What do Easy, Medium, and Hard change?

How many floats rise and how fast they climb. Hard also pairs look-alikes such as was and were or there and their.

What if I miss the matching float?

If it reaches the rope boom it clangs and you lose a lantern. A tap on the wrong float also costs a lantern.

What grade is this for?

First through third grade (about ages 6–9), when students drill high-frequency sight words for quick recognition.