Read a short radio message with one glowing word, then tap the synonym. Three lives, a score streak, and Easy / Medium / Hard. Built for elementary vocabulary: context clues and synonyms.

Pick a Difficulty
Choose Easy, Medium, or Hard. Easy has three everyday choices. Medium and Hard add a fourth choice and tougher words.
Read the Radio
The glowing word is the target. Ask what the sentence needs that word to mean.
Tap the Matching Word
Find the simpler word that means the same thing. A hit flashes teal and adds points. A miss flashes red and costs a life.
Keep the Signal Alive
Chain correct answers to grow the multiplier. When lives hit zero, the results card shows your score, hits, streak, and best.
A Radio Message
Each round is a short English sentence with one harder word highlighted. Use the rest of the sentence to decide what it means.
Tap the Synonym
Three or four choices appear under the radio. Tap the simpler word that means the same thing. Green for a hit, red for a miss.
Three Lives
A wrong answer costs one life and resets the streak. When the last life is gone, the run ends.
Score, Streak, and Best
Hits start at 100 points and climb with a streak bonus. Best score is saved for each difficulty.
Context clues: using the rest of a sentence to figure out an unfamiliar word. That is the same habit used in reading passages when a glossary is not nearby.
No. Practice lines stay in English so the vocabulary task stays the same in every locale. Buttons, labels, and results text are translated.
A first hit is 100 points. Each extra hit in a row adds 50 more (100, then 150, 200, and so on). A miss resets the streak. Best score is saved for each difficulty.
The wrong word turns red, the correct word lights up, and you lose one life. The next message deals after a short pause.
Yes. The speaker button is in the top bar and remembers your choice.