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  3. Hear an Interval, Leap the Matching Gap

Hear an Interval, Leap the Matching Gap

Span Leap

A rust canyon, two cliff ledges, and a rope whose width is the interval you hear. Hear two tones, drag the climber onto the matching rope, then Leap. A small gap is an m2. A wide gap is a P8. Board the far ledge for Score and a Streak. A wrong rope is a Fall into the shade.

MusicPitch6th–8th

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How to Play Span Leap

  1. 1

    Pick a canyon

    Tap Easy, Medium, or Hard. Then Leap in. Lives start at three. Eight Spans reach Far ledge.

  2. 2

    Hear the interval

    Two tones play. Hear plays them again. A close pair is a small span. A wide pair is a long rope.

  3. 3

    Drag, then Leap

    Drag the climber onto the rope whose width matches what you heard. Press Leap. Space also Leaps.

  4. 4

    Board or Fall

    The matching rope is Boarded! with dust and Score. A wrong length is a Fall into the shade and resets the Streak. Chase a new Best.

Key Features

  • Physical distance is ear distance

    The gap width maps to the interval. An m2 is a short rope. A P5 is longer. A P8 is the wide span. No labeled interval buttons — you Leap by how far it sounds.

  • Drag, then Leap

    Drag the climber onto a rope. It snaps to a bridge length. Press Leap. Hear plays the two tones again. Boarded! puffs dust on the far ledge. Fall! drops you into the shade.

  • Score, Streak, Spans

    Each Boarded! adds Score and grows the Streak. Eight Spans reach Far ledge. Three Falls close the canyon. Point pops fly off a hit.

  • Difficulty that changes the ear

    Easy is m2 / P5 / P8 on slow ropes. Medium is m3 M3 P4 P5 — closer widths. Hard uses all diatonic intervals and plays them faster.

What is Span Leap?

Span Leap is a middle-school pitch game. A climber stands on a rust canyon ledge. An interval plays — two tones. The player drags the climber onto a rope-bridge whose width maps to that interval, then Leaps. Physical distance is ear distance: m2 is short, P8 is wide. A hit boards the far ledge. A miss is a Fall into the shade. Easy uses m2 / P5 / P8. Hard opens all diatonic intervals and plays them faster.

Why Play Span Leap?

  • 1

    Intervals as space

    Kids feel a P5 as a longer rope than an m2. That is closer to hearing size than tapping a named card.

  • 2

    Hear, then Leap

    The verb is Leap. Hear replays the pair. Boarded! and Fall! change the canyon, not a green label.

  • 3

    Skill changes with difficulty

    Easy stays on three far-apart spans. Medium packs m3 M3 P4 P5. Hard asks every diatonic interval at a faster Hear.

  • 4

    Score that plays

    Score, Streak, and Spans sit on rust plaques. A Streak grows the next Boarded! pop.

Frequently Asked Questions

How do I Leap?

Drag the climber onto a rope so it snaps to a bridge length. Press Leap, or the space bar. Hear plays the interval again.

What does a short rope mean?

A short rope is a small interval such as m2. A wide rope is a P8. The gap width maps to what you hear.

What happens on a Fall?

The climber drops into the shade and you lose a life. The Streak resets. Three Falls are Canyon closed.

What do Easy, Medium, and Hard change?

The interval set and how fast the two tones play. Easy is m2 / P5 / P8. Medium is m3 M3 P4 P5. Hard is all diatonic intervals, faster.

What grade is this for?

Sixth through eighth grade (middle school), when students name and hear intervals. Stay on Easy to learn the three far-apart spans.