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  3. Yank Sun or Storm to Match Major and Minor

Yank Sun or Storm to Match Major and Minor

Mode Weather

A slate lighthouse. A short scale or triad plays. Major wants Sun. Minor wants Storm. Yank the weather vane High for Sun or Low for Storm — the stage stays slate until you commit. A right Yank is Shifted! A wrong way is a Miss. Ten Shifts reach Harbor clear.

MusicPitch6th–8th

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How to Play Mode Weather

  1. 1

    Light the lamp

    Tap Easy, Medium, or Hard. Then Yank in. Lives start at three. Ten Shifts reach Harbor clear.

  2. 2

    Hear Major or Minor

    A triad, a scale, or a short fragment plays. Hear plays it again. Do not wait for the sky to change — you choose.

  3. 3

    Yank Sun or Storm

    Drag the vane High for Sun (Major) or Low for Storm (Minor). Press Yank, or space. Arrows also tilt the vane.

  4. 4

    Shifted or Miss

    The matching way is Shifted! and the lamp turns gold or indigo. A wrong Yank is a Miss and resets the Streak.

Key Features

  • Yank the vane

    A physical vane, not two quiz cards. Drag it High for Sun (Major) or Low for Storm (Minor). Hear plays the phrase again. Yank commits.

  • The stage waits

    The lighthouse stays slate until you Yank. Then gold Sun or indigo Storm fills the lamp. Shifted! or Miss! follows what you heard.

  • Score, Streak, Shifts

    Each Shifted! adds Score and grows the Streak. Ten Shifts reach Harbor clear. Three Misses are Lamp out.

  • Difficulty that changes the ear

    Easy is I major vs i minor triads. Medium plays scales. Hard uses short melodic fragments.

What is Mode Weather?

Mode Weather is a middle-school pitch game on a slate lighthouse. A short triad, scale, or melody plays. Major belongs with Sun. Minor belongs with Storm. The player Yanks a weather vane to High-sun or Low-storm. The stage does not change until they commit. Easy uses I major vs i minor triads. Medium uses scales. Hard uses short melodic fragments. Ten Shifts end the run.

Why Play Mode Weather?

  • 1

    Major and Minor as weather

    Kids map a bright triad to Sun and a dark triad to Storm by yanking a vane, not by tapping a card labeled Major.

  • 2

    Yank is the verb

    Hear, then Yank. Shifted! lights the lamp. Miss! leaves it cold and resets the Streak.

  • 3

    Chips match the board

    The vane ends read Sun and Storm. Side chips read Major and Minor. How-to uses those same words.

  • 4

    Skill changes with difficulty

    Easy is I vs i triads. Medium opens scales. Hard hides the mode in a short fragment.

Frequently Asked Questions

How do I Yank?

Drag the weather vane High for Sun or Low for Storm, then press Yank or space. Hear plays the phrase again.

Does the sky tell me the answer?

No. The stage stays slate until you Yank. Gold Sun or indigo Storm appears only after you commit.

What do the chips Major and Minor mean?

They light as you tilt the vane. High is Sun / Major. Low is Storm / Minor. Match what you hear.

What do Easy, Medium, and Hard change?

What you hear. Easy is I major vs i minor triads. Medium is scales. Hard is short melodic fragments.

What grade is this for?

Sixth through eighth grade (middle school), when students hear major and minor. Stay on Easy to learn the two triads.