Zero Station
Send a mountain rescue car from zero by choosing the right rope reel, then rescue flags by distance or numerical order. Eight untimed rescues connect absolute value, signed balances, zero, and half-unit distances on a visible number line.
Read the rescue
Play begins immediately. Read the instruction and locate the flag on the number line. Every trip starts at 0.
Choose a rope reel
For a cable-length or debt rescue, tap one of the three illustrated reels. The car travels the selected distance toward the flag. Distance is never negative.
Choose a flag
For comparison rescues, tap a flag directly. Read carefully: farther from zero asks for greater absolute value, while greater number asks for the point farther right.
Use the feedback
An incorrect move leaves the rescue open and explains what to compare. Try again without a timer. A correct move shows the equation and awards 100 points.
Next rescue and Play again
Choose Next rescue after success. Finish all eight, then choose Play again for new values. Restart clears the current run. Use Mute or Sound on to change music; keyboard users can Tab to a control and press Enter or Space.
Rope reels move the car
Choose a cable length and watch the car travel that distance from 0 toward the flag. An incorrect length visibly stops short or travels too far; choose another reel to retry.
Same distance, different signs
The first two rescues use a negative number and its positive opposite. Their required cable lengths match. A zero rescue shows that |0| = 0.
Debt and half units
A negative dollar balance asks for the positive debt amount. Later, a number line with half-unit ticks connects decimal notation to distance.
Distance versus order
Two rescues reuse the same negative flags. First choose the flag farther from zero; then choose the greater number, which lies farther right.
Eight rescues and fresh replay
Each successful rescue earns 100 points. A mistake resets Streak but does not remove points or lives. Best and the sound preference are saved in this browser; Play again generates a fresh run.
Zero Station is an illustrated mountain rescue game for the absolute-value lesson. A cable car travels along a signed number line, so choosing a length changes the visible distance from zero. Players also distinguish distance from left-to-right numerical order. For a flag at −7, choose the reel labeled 7: the car travels seven units left and the result reads |−7| = 7. A flag at +7 needs the same length. A balance of −$30 represents a debt amount of $30. For flags at −8 and −3, −8 is farther from zero because 8 > 3, but −3 is the greater number because it lies farther right.
See magnitude
The highlighted distance from zero connects the absolute-value bars to a measurable length rather than a sign-changing trick.
Separate two comparisons
Reusing a pair of negative flags with different instructions exposes the difference between greater magnitude and greater numerical value.
Connect a signed balance
Debt rescues distinguish a negative account balance from the nonnegative amount owed, with dollar values marked on the line.
Practice without pressure
There is no timer and retries are unlimited. Touch, mouse, and keyboard activate the same reels and flags; no answer typing is required.
No. Absolute value measures distance from zero, so it is nonnegative. The zero rescue includes |0| = 0; all other length rescues use a positive distance.
No. Read the prompt. Farther from zero compares absolute values on either side. Greater number compares positions from left to right. For −8 and −3, the first request chooses −8 and the second chooses −3.
It represents money owed. A balance of −$30 has absolute value 30, so select the $30 reel. The game asks for debt magnitude, not a new signed balance.
Each correct rescue gives 100 points, for 800 after eight rescues. A mistake resets Streak but keeps Score and allows another attempt. Best is the highest run score saved in the current browser.
No. Play again selects fresh values while keeping the teaching sequence: opposite signs, zero, debt, two negative-number comparisons, half units, and a comparison across zero. Values can recur across runs.
Tap or click a reel or flag, or focus it with Tab and press Enter or Space. Next rescue advances after success, Play again starts a new run, and Restart resets the current one. Mute and Sound on share a saved preference. There is no required setup screen.