Discover all games tagged with 8th Grade. Free to play — no download, no account.

Drag a term to the other side of a balance scale until x stands alone. Algebra Challenge is a high-school algebra game: move terms across the equals sign, then tap Divide. Algebra I is a two-step linear equation. Algebra II puts x on both sides. Advanced includes negative terms. Score and Streak climb until the clock runs out.

A Saturday pay desk. Clips of cash land on a green blotter. Drag each clip into rent, food, bus, fun, or save. Cover the red due line on every envelope before the stamp clock hits zero. Built for money math: zero-based budgeting with moving bills, not plus and minus buttons.

Orchard wagons roll a dirt road. The meter card shows 3/4, 4/4, or 6/8. Load a crate only on the strong beat — beat 1, or 1 and 4 in 6/8. A hit is Packed! A wrong-beat Load is a Spill of apples. Sixteen measures, then Harvest in.

A 6th–8th model board: a species is cut from a real web, not a one-meal chain. Most animals eat more than one thing. Drag Crash or Rises onto the card that changes. Crash only if the last food is gone.

Twilight in a stone bell tower. A hanging numeral asks for I, IV, or V in C — C E G, F A C, or G B D. Drag the root, third, then fifth onto the rope and Stack. A right pile is Rung! and the bells sound. A wrong pile is a Jam. Eight Stacks reach Bells clear.

A dusk canyon, a rust glider, and a parchment of kid-friendly fun facts. Type the boxed letter. A clean key flies the glider toward the mesa. A slip flashes and holds you on that letter until you hit it. Finish the paragraph to land. Built for accuracy first, then speed.

A dusk skate plaza, a rust fox on a longboard, and a cream prompt card. Read the English sentence. Tap the ramp that names the figurative language. A clean grind scores. A miss slips the board. Built for simile, metaphor, idiom, personification, alliteration, onomatopoeia, and hyperbole.

A 6th–8th forecast desk. Each deal is one system — Plains snap, Sun belt, Ahead of the line. Hold the stamp and Park the front. After you Park here, The map develops so you see why that weather sits there.

A dusk canyon, a copper sled, and a dusk-plum pack racing for the mesa. An integer sum such as −6 + 14 sits above the wash. Tap the clay marker that is the true total. A correct glide surges you up the gorge. A miss lets the pack close in and costs a grip. First to the mesa wins. Built for seventh-grade integer addition.

A dusk railway signal box. Read the enamel board, then drag the right brass token into a moving hoop before it runs past the window. Practice commonly confused words such as dear and deer, affect and effect, their and there. Three lamps, a streak bonus, and Easy / Medium / Hard for middle school.

Solve one-variable multi-step equations and slot the right value into the latch. Eight gates, a live score chase, and a vault that seals if the pins run out. Built for middle-school algebra: distribute, combine like terms, and isolate the variable.

Deepen your understanding of exponents with this eighth-grade math game! In Match: Properties of Exponents, learners put their knowledge to the test as they match equivalent expressions using the properties of exponents. Three rounds of practice cover four properties — a great way to practice simplifying expressions with exponents.

A slate lighthouse. A short scale or triad plays. Major wants Sun. Minor wants Storm. Yank the weather vane High for Sun or Low for Storm — the stage stays slate until you commit. A right Yank is Shifted! A wrong way is a Miss. Ten Shifts reach Harbor clear.

A 6th–8th lab bench. Hold the clip and slide heat until the sample reads as Solid, Liquid, or Gas. After a hit, The pan holds so you see why the particles packed, slid, or flew. Tap Next read.

Hold the pin. Stick it on the map. Then read why. A classroom pull-down of five U.S. regions — Northeast, Southeast, Midwest, Southwest, and West — with Alaska and Hawaii as insets.

Deposit money into a virtual bank and watch it grow with simple interest. Adjust rate and time to compare outcomes and understand how interest works.

A rust canyon, two cliff ledges, and a rope whose width is the interval you hear. Hear two tones, drag the climber onto the matching rope, then Leap. A small gap is an m2. A wide gap is a P8. Board the far ledge for Score and a Streak. A wrong rope is a Fall into the shade.

Describe the word. Never say the red list. The card shows a target and five words under DO NOT SAY. Tap Got it, Buzz, or Skip ⏭. Party — 60s or Lightning — 30s, then Team A and Team B pass the phone.

Coast a salt pier on Trope Coast. Read the English line, then steer onto the matching rail before it locks. Simile, metaphor, pun, allusion, oxymoron, and hyperbole sit on rust rails. A clean coast adds Wax. A miss is a wipeout. Built as a seventh-grade grammar race to the tape.

A 6th–8th darkroom line. Each deal is one story — Independence, The Union, The wall. Hold the print and Hang the missing beat. After you Pin here, The strip develops so you see why that beat sits there.