Night cabin, aurora over the pines. Floyd Snow waits at a timber sash with a sentence painted across the rail and a frost gap in the middle. Slide the right English homophone pane from the sill into the sash gap. A hit seats the pane and lights a rail lantern. A Cracked pane rattles the frame and breaks the Streak. Built for second-grade and third-grade vocabulary.
Read the Sash
A sentence is painted on the timber sash with a frost gap. Two English homophones sit on the sill. Homophones sound alike but mean different things, like there and their.
Slide a Pane
Slide a pane into the sash gap. The gap glows when the pane is over it.
Seated or Cracked pane
The right word says Seated and locks into the rail. A Cracked pane rattles and you lose a lantern. The Streak resets on a miss.
Seal the Sash
Seat eight panes to hear Sash sealed. Switch Easy, Medium, or Hard on the ice chips whenever you like. English words stay English.
A Timber Sash
A sentence sits on the cabin sash with a frost gap. Drag a pane from the sill. The gap glows ice-blue while you hold it over the sash.
Seated or Cracked pane
The right homophone says Seated and lights a lantern on the rail. A Cracked pane rattles, the pane recoils to the sill, and the Streak resets.
More Panes on Hard
Easy deals two panes with pairs like there and their. Medium keeps two panes with trickier pairs like weather and whether. Hard crowds three panes and a decoy on the sill.
Eight Seated
Hits start at +100 and climb with the Streak. Eight Seated panes seal the sash. Three lantern lives. A clean run adds a bonus.
Frost Sash is a homophone sentence game. Players slide English word panes into a timber sash gap to finish a sentence. The right homophone seats and adds to the Score. A Cracked pane costs a life. The practice words stay in English. Buttons and labels follow the site locale.
Homophones by Hand
Students choose the word that fits the sentence, the same choice they make when they write there, their, or they're in second grade and third grade.
A Cabin, Not a Worksheet
Panes seat. The sash rattles. Lanterns light. Hits change the board. The skill is vocabulary; the toy is seating the sash.
Touch First
Drag uses a live pointer test against the sash gap. The gap highlights before you drop. Play sits under the rail, not on top of the panes.
A Score That Moves
Point pops and a Streak make a homophone choice feel like a game. Best saves per difficulty.
Two words that sound the same but mean different things. There, their, and they're are a common set. Weather and whether show up on Medium.
Read the whole sentence. Only one word makes sense in the sash gap. There points to a place. Their shows who owns something.
No. The panes stay in English. Buttons, HUD labels, and results follow the page language.
The pairs and how many panes sit on the sill. Easy uses common pairs like there and their. Medium uses trickier pairs like weather and whether. Hard adds a decoy pane.
Second grade and third grade, when students learn to pick the right homophone in a sentence.
